On Agents of Mayhem, I spent some time helping explore the look of the game's villain organization LEGION. A key goal for LEGION was to convey the sense that they'd been around for a long time, permeating every facet of life on Earth, without anyone knowing. So we experimented with putting them underground in massive opulent spaces where they'd develop their super weapons and experiment with dark matter in secret.
The main setting for Agents of Mayhem was a stylized version of Seoul, very vibrant and colorful. Everything from building materials to foliage would be stylized to compliment the game's character style. I spent some time exploring color and foliage designs as well as modular construction kit design.